AI Insights · Timothy · April 2022
Top 5 Snake Games on Android in Europe, Q1 2022
In Q1 2022, the top 5 snake games on Android in Europe showed varied performance in weekly downloads, revenue, and active users. Insights from Sensor Tower highlight the trends.
In the first quarter of 2022, the top 5 snake games on the Android platform in Europe exhibited diverse performance metrics. Based on data from Sensor Tower, here is a closer look at their weekly downloads, revenue, and active users.
Snake.io - Fun Snake .io Games saw significant weekly downloads, peaking at approximately 724K in the week of January 24. Despite a gradual decline, the app maintained a high download rate, ending the quarter with around 338K downloads in the last week of March. Revenue-wise, it experienced a steady increase, peaking at roughly $828 in the week of January 31, before settling around $655 by the end of March. Active users also saw an initial rise, peaking at about 3.7M in late January, before gradually declining to 2.7M by the end of the quarter.
slither.io had a fluctuating download trend, with the highest downloads of around 296K in the week of February 21. Revenue showed a slight decline, starting at approximately $271 at the end of December and dropping to around $195 by the end of March. Active users peaked at about 2M in the last week of February, followed by a decline to around 1.6M by the end of the quarter.
Worms Zone .io - Hungry Snake demonstrated a consistent download rate, peaking at about 252K in the first week of January. Revenue saw a notable increase mid-March, reaching approximately $1.5K. Active users showed a downward trend, starting at over 2M and dropping to around 1.5M by the end of March.
Snake Arena: Snake Game 3D experienced a mix of highs and lows in downloads, peaking at around 169K at the end of December and closing the quarter with about 82K downloads. Revenue remained relatively stable, with minor fluctuations, starting at approximately $118 and ending around $81. Active users peaked at about 322K in early January and saw a decline to approximately 172K by the end of March.
Lastly, Snake Battle: Worm Snake Game showed a steady increase in downloads, peaking at around 107K in the third week of March. Revenue also saw an upward trend, reaching approximately $171 in early March. Active users consistently grew, peaking at around 262K in the third week of March.
For more detailed insights and data, visit Sensor Tower.